这是一个比较长的介绍Houdini中的Arnold的教学。主要关注于材质球的制作,但是我们也会看看照明,HDRI,渲染设置,曲度图,三平面映射,范围适配,RAMP,还有实例化,属性,点渲染与DOF
This is a relatively long introduction to Arnold in Houdini. The primary focus is on shader building but we'll also take a look at Lights, HDRI , Render Settings, Curvature Map, Triplanar mapping, Fit range, Ramps, Instances, Attributes, Point Rendering and DOF.
下载地址:链接:http://pan.baidu.com/s/1hsHpBqW 密码:is9f
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