cmiVFX发布了最新的骨骼绑定与动画基础教学。在本教学中我们将学习那些让HOUDINI动画师的工作更轻松的工具,尽管HOUDINI是以动 力学仿真与粒子系统而出名,但是它的非破坏性工作流程与灵活性对于动画师来说也是一个很好的解决方案。很多技术总监已经体验到HOUDINI在骨骼绑定方 面强大的能力。本教学将带领您学习如何为你自定义的角色进行骨骼绑定,我们将学习每个步骤,解释节点系统背后的逻辑,让你能够为自定义的角色进行骨骼绑 定。最后我们将告诉你如何使用动画工具来创建基本的循环行走动画。
cmiVFX has released the brand new Rigging and Animation Fundamentals video. Learn the tools that make your life as a Houdini animator easier! Although Houdini is known more as a dynamics simulation and particle system, with a reputation that is very well deserved, the non-destructive workflow and flexibility makes it a great solution for animators as well. Technical directors have enjoyed the power of Houdini for making their rigs. Now animators can leverage that same power using the built-in auto rigging system. This video will take you through the process of rigging your own custom characters. We will go through each step, explaining the logic behind the node system, allowing you to understand and troubleshoot your own rig. Finally, we will show you how to use the animation tools to create a basic walk cycle with your new rig. |