这个教学包括在Houdini中引入的新的高度场工具。培训包括5个项目,讲述了创建各种地形的技术。
通过这些项目,我们将将各种高度场工具,如噪音,模式,按特征遮罩,使用对象修改地形,也使用高度角工具,以更好地控制流和碎片领域。
最后一章将介绍如何创建一个程序化的着色器来着色和渲染地形。这可以有Redshift, Arnold, Mantra和octane等不同版本
This training is will cover the new height field tools introduced in Houdini 16. The training comprises of 5 projects that will cover techniques to create a variety of terrains.
Through these projects we'll cover the various height field tools such as Noise, Patter, Mask by feature, using objects to modify terrains and also using the height wrangle tool to better control the Flow and debris fields.
The final chapter will cover how to build a procedural shader to shade and render the terrains. This part is available for Redshift, Arnold, Mantra and Octane and each part is sold separately. |