繁體中文
琪派听译培训网为客户提供专业的听译培训服务,还提供各类文档,视频的翻译服务

Digital Tutors | mental ray Workflows in Maya: Subsurface Scattering(MAYA中Memtal Ray教学:子表面散射 中文字幕 翻译示范)中英文翻译服务

类别 视频教学翻译示范/Maya教学翻译示范/
名称 Digital Tutors | mental ray Workflows in Maya: Subsurface Scattering(MAYA中Memtal Ray教学:子表面散射 中文字幕 翻译示范)
编号 ZM-45
字幕制作中
时间
.  
 
    
内容介绍
 
本教学时间为3小时10分,本作品由琪派听译培训网(www.gbstuff.com)提供翻译示范,加入琪派听说译一对一培训课程,独立听懂原版英文视频
 
其他介绍信息
 

通过本教学您将深入了解到MENTAL RAY表面散射制作方法,掌握精确模拟光线的方法与学习快速的对透明表面进行打光与渲染的技术.本教学超过3小时.

Lesson Outline:
1. Connecting lightmap nodes into SSS shaders 9:09
2. Exploring SSS diffuse lighting attributes 3:17
3. Understanding properties of forward light scattering 10:46
4. Using back light scattering and proper light placement 11:04
5. Fine-tuning front scatter, back scatter and diffuse shading results 9:58
6. Adjusting SSS algorithm control 6:45
7. Modifying Diffuse Gamma Curve and Scatter Bias 5:45
8. Connecting bump maps to various SSS shaders 4:51
9. Setting up lights and shaders for glacier lighting scenario 12:28
10. Making initial adjustments to glacier SSS shader 5:57
11. Using textures to control scatter weight 5:35
12. Using normal maps together with SSS shaders 9:30
13. Using the fast skin shader to mimic realistic skin 9:58
14. Utilizing textures to add greater realism to the skin shader 9:25
15. Using components of different SSS shaders together 7:13
16. Tuning back scatter, forward scatter and diffuse attributes 7:42
17. Adding soft reflectivity to SSS shaders 3:19
18. Adding final gather and refining render quality 7:25
19. Unique characteristics of the Physical SSS shader 8:20
20. Controlling photon interactions with Physical SSS shader 7:41
21. Achieving accurate scattering results with Physical SSS 6:45
22. Adding final adjustments to Physical SSS shader 6:47
23. Bonus lesson: Fixing SSS bump glitch in Maya 2008 7:10
24. Bonus lesson: Repairing fast skin shader glitch in Maya 2008 6:47

Total Run Time: 3:10:27

 
Digital Tutors介绍
 
 
培养那些制作电影与游戏的人--从2000年开始,Digital Tutors就成为一支拥有专业设计师,专业人士,客户人员,技术支持人员的专业团队,为全世界制作电影与游戏的人士提供培训服务。

不论学员的技术熟练程度与经验如何,都是需要有新的培训资源来帮助自己解决各种复杂的问题,所以不论你是刚从学校毕业,还是希望提升你的能力,或者是获得晋升,你都可以在Digital Tutors找到你需要的学习资源。

Digital Tutors与全球顶级软件开发商有紧密的合作关系,并被授权出版它们软件的教学。这些公司包括了Autodesk(3DS MAX与MAYA的开发商),Pixologic(Zbrush的开发商),Side effects(Houdini开发商),Luxology(Modo开发商),Next limit(Realflow开发商),Adobe(Adobe全系列软件开发商),Pixar(电脑动画领域的领头羊),eyeon(Fusion的开发商),MAXON(Bodypaint 3d与Cinema 4D的开发商),Microsoft(微软).

Teaching the people who make movies and games.
Since 2000, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about teaching the people around the globe who make movies and games.

But enough about us, let's talk about you. No matter your skill level or experience, you need an educational resource that helps you conquer complicated topics so you can focus on your future. So whether it's graduating from school, advancing your skill set or getting a promotion, you can access the world's largest online CG training library and find the solution you need in seconds.

Our Partners We're privileged to have strong partnerships and great relationships with leading software developers including Autodesk, Pixologic, Houdini, Luxology, Next Limit, Adobe, Pixar, eyeon, Lighmap, MAXON, V-Ray and Microsoft in the development and production of certified training material.

 
其他介绍信息
 

关于(CG-354)Digital Tutors | mental ray Workflows in Maya: Subsurface Scattering(MAYA中Memtal Ray教学:子表面散射) 的介绍请访问http://www.gbstuff.com/cg/productshopxp.asp?id=564

 






 
 
客服QQ:1355398  客服微信(请扫右方二维码)
copyright © 2009-2022琪派听说与视频翻译能力培训网  |