Digital Tutors公司最新出品的Houdini 9最新特效与动力学方面的教程,学习一种灵活的工作流程以创造现实的动态模拟和粒子的特效,可提高工作效率和实际工程。包含4个小时的项目驱动式培训,让艺术家们学习Houdini粒子和动力学工具
Lesson Outline:
1. Anatomy of a particle simulation 5:45 2. Emission from a location 5:47 3. Emission from geometry 5:26 4. Emitting particles along surface normal direction 5:12 5. Animating emitters to affect particle flow 7:07 6. Driving particles with Forces 5:16 7. Increasing particle emission 2:53 8. Colliding particles with objects 5:29 9. Rendering particles via geometry 6:06 10. Building a quick pinwheel firecracker 5:21 11. Using Events to split sparks on collision 6:02 12. Collecting particle streams 9:07 13. Using the Render POP 6:06 14. Particle sequences and motion blur 8:12 15. Setting up particles as sprites 5:53 16. Animating sprites with expressions 6:22 17. Creating animation on the sprites 9:06 18. Using Vex Builder for Mantra-ready sprites 6:18 19. Introducing rigid body dynamics 5:11 20. Making many rigid bodies by RBD Point Object 5:09 21. Making initial states for RBD simulations 3:12 22. Creating dynamic shards via color-based groups (part 1) 6:28 23. Creating dynamic shards via color-based groups (part 2) 5:25 24. Rigid body constraints 9:57 25. Introduction to particle-based fluids 8:32 26. Particle-based fluid emission 8:51 27. Making cloth objects 5:44 28. Cloth properties - density, resistance and resolution 7:524 29. Dealing with cloth collisions 8:07 30. Making wire simulations 7:19 31. Using the Fur SOP with wires 4:05 32. Guide attributes in the Fur SOP 6:02 33. Wire-based geometry 5:08 34. Deforming geometry with wires 6:11 35. Wires and cloth 6:09 36. Using impact data with CHOPs 9:03
Total Run Time: 3:49:53 |
培养那些制作电影与游戏的人--从2000年开始,Digital Tutors就成为一支拥有专业设计师,专业人士,客户人员,技术支持人员的专业团队,为全世界制作电影与游戏的人士提供培训服务。
不论学员的技术熟练程度与经验如何,都是需要有新的培训资源来帮助自己解决各种复杂的问题,所以不论你是刚从学校毕业,还是希望提升你的能力,或者是获得晋升,你都可以在Digital Tutors找到你需要的学习资源。
Digital Tutors与全球顶级软件开发商有紧密的合作关系,并被授权出版它们软件的教学。这些公司包括了Autodesk(3DS MAX与MAYA的开发商),Pixologic(Zbrush的开发商),Side effects(Houdini开发商),Luxology(Modo开发商),Next limit(Realflow开发商),Adobe(Adobe全系列软件开发商),Pixar(电脑动画领域的领头羊),eyeon(Fusion的开发商),MAXON(Bodypaint 3d与Cinema 4D的开发商),Microsoft(微软).
Teaching the people who make movies and games. Since 2000, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about teaching the people around the globe who make movies and games.
But enough about us, let's talk about you. No matter your skill level or experience, you need an educational resource that helps you conquer complicated topics so you can focus on your future. So whether it's graduating from school, advancing your skill set or getting a promotion, you can access the world's largest online CG training library and find the solution you need in seconds.
Our Partners We're privileged to have strong partnerships and great relationships with leading software developers including Autodesk, Pixologic, Houdini, Luxology, Next Limit, Adobe, Pixar, eyeon, Lighmap, MAXON, V-Ray and Microsoft in the development and production of certified training material. |