第一节 使用传统的copy stamp方法来实现它
第二节 复制到点上,使用for each,还有编译块
Section 1 - The traditional approach using a Copy Stamp
Setting up the Geometry for the particle emitter Using a POPNet to start the animation Using a Copy Stamp A simple VOPSOP to create the character set Using the Font Surface Operator to place the characters
Section 2 - Copy to Points, For..Each, and Compile Blocks
Setting up the For...Each Modifying attributes for the Copy to Points Using the HScript function points() Compiled Blocks
|