本教学将为本系列其他教学设置基调,我们将讲解如何设置专门用于照明与渲染的桌面与panel,还有照明命名规范,如何导入相机,几何体,灯光等。我们还会讨论如何在HOUDINI中设置线性照明流程。
教师介绍: Ari Danesh是一位有12年大学教学经验的视觉特效师与交互式设计师。他最近在UCLA Extension, Moorpark College, 还有CSUN,Ai Hollywood教授HOUDINI,他当前专注的是流程化建模与动画,粒子系统,动力学系统,还有植物仿真。Ari Danesh是SideFX的HOUDINI讲师。
Lesson 1 sets the tone for the rest of the modules. We will discuss setting up the desktop with panels specific to lighting and rendering, lighting naming conventions, and importing cameras, geometry and lights. We will then go on to discuss how to setup a linear lighting workflow in Houdini.
Instructor | Ari Danesh
Ari Danesh is a Visual FX artist and Interactive Designer with 12 years experience teaching at the University level. He has taught at UCLA Extension, Moorpark College, and most recently CSUN (California State University at Northridge) and Ai Hollywood. His current focus is in Procedural Modeling and Animation, Particle Systems, Dynamics and Plant Simulation. Ari Danesh is a SideFX Houdini instructor.
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