在本系列教学的第一张DVD中,Hélder Pinto带领大家学习了CryENGINE 3 SDK的一些常用功能,例如自定义用户界面,文件夹结构,视口,实体,面板,对象,还有其他很多东西。一旦打好了基础,Hélder Pinto会迅速带领大家学习从零开始创建整个的关卡。他从创建一个自定义的地形开始,接着制作了一片茂盛的植被。其中包括了笔刷,基本照明,环境tab,雾体积,最后还有水体积的使用。
In this first DVD of our series, Hélder Pinto starts by walking you through many of the common features of CryENGINE 3 SDK like Customizing the User Interface, Folder Structure, Viewports, Entities, Panels, Objects and much more. Once a firm foundation has been placed, Hélder immediately begins going through the creation of an entire level from scratch. He begins by creating a custom terrain and from there goes into creating the lush vegetation. Other topics in the creation include using brushes, basic lighting, environment tab, fog volumes and finally water volumes.
Hélder Pinto使用CryENGINE超过4年时间,参与制作的获奖游戏包括了《孤岛危机2》,《魔鬼战将》。作为一个关卡设计师,Hélder专长于关注整个关卡的艺术性,并且也照顾到了游戏的操作性与整体性能。在过去的10多年时间里,Hélder在整个行业里面获得了大量的设计经验与众人的尊敬。Hélder现在在德国法兰克福的Crytek工作。
About the Instructor: Hélder Pinto has been working with CryENGINE for over 4 years and has worked on games such as the award winning "Crysis 2" and "Under Siege". As a Level Artist, Hélder's speciality lays in having responsibility for the for the entire aesthetics of a level, while keeping a close eye on gameplay and performance. For more than a decade, Hélder has gained an enormous amount of experience and respect from within the community for for his outstanding character and artistic caliber. Hélder currently works at Crytek in Frankfurt, Germany on an unannounced project. |