我们将从基本的界面导航开始,学习材质、灯光和相机。然后我们学习如何使用不同的着色器创建材质。我们将介绍一些重要的节点、遮罩、生成器和其他制作程序化材质的技术。不需要学员有基础知识,这是一个为初学者和中级用户设计的循序渐进的课程,。
We will start with the very basics of navigating through the interface and adding materials, lights, and cameras. Then we move into learning about how to create materials using different shaders.We will cover most important nodes, masks, generators, and other techniques to build our procedural materials. No prior knowledge required, this is a step by step course for beginners and intermediate users.
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