Keith lango动画原理教学介绍:VTS教学系列是专为高端角色动画设计师提供的月度发行的视频教学。Keith lango出版本教学的目的在于分享他在电视,电影,游戏,视频行业中从事了10多年的专业角色设计师,动画监制与导演工作的经验。Keith lango已经培训了非常多的动画师,其中很多人都进入了全球顶级的动画公司,例如皮克斯(Pixar)。Keith lango说:“我在VTS中教授的内容与在我课堂上教授这些学生的内容完全一样。因此对于很多人来说,这会是一个让他们能够负担的起的学习专业动画知识的方式。”
Keith Lango是一名独立动画师,作者,教师,导演与动画顾问,在过去的动画工作中,他参与了大量动画项目的制作,包括了从奥斯卡提名短剧到视频游戏剧场片,电视,故事片,在线动画,还有商业广告等。Keith还参与了多本动画书籍的编写。作为一名在多家公司任职的动画监制,Keith培训出了非常多热门动画师,他的动画教学在世界上很多的学校与大学中作为教材使用。他的在线的动画VTS被认为是全世界最棒的动画培训服务,全世界大量希望进入电影动画与游戏动画制作行业的学员都在使用他的培训服务。
Keith lango自我介绍: 我只是个普通人,对我来说卡通就是一切,这点上我永远长不大,当然在其他很多方面我都是很成熟的。我非常热爱卡通,这也是我是动画师的原因了。至今我已经当了17年的动画师,当然这17年之中我不一直是个优秀的动画师,你知道我们都需要起步的。
Keith lango动画原理教学介绍:VTS教学系列是专为高端角色动画设计师提供的月度发行的视频教学。Keith lango出版本教学的目的在于分享他在电视,电影,游戏,视频行业中从事了10多年的专业角色设计师,动画监制与导演工作的经验。Keith lango已经培训了非常多的动画师,其中很多人都进入了全球顶级的动画公司,例如皮克斯(Pixar)。Keith lango说:“我在VTS中教授的内容与在我课堂上教授这些学生的内容完全一样。因此对于很多人来说,这会是一个让他们能够负担的起的学习专业动画知识的方式。”
The VTS is a monthly subscription based video training system for high end performance character animation. The goal and focus of the VTS is to share my knowledge and understanding of character animation based upon my 10+ years experience as a professional character animator, animation supervisor and animation director for television, video, game cinematics and feature film. I've hired and trained dozens of animators in my career and many of them have gone on to the biggest animation studios in the world. The same things I taught them I teach on the VTS. It really is one of the most affordable ways to get material from an experienced professional animator.
Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.
Scott毕业于艺术设计中心学院,并于1990年4月获得交通运输工具设计学士学位,在毕业的当天,他与好朋友Neville Page(阿凡达的创作者)在旧金山开了一家产品设计咨询公司。他们的客户包括了Kestrel, Giro Sport Design, 日产汽车, 沃尔沃汽车, 还有雅马哈.1995年Scott搬到了瑞士韦威,在艺术中心欧洲分部教授绘画与工业设计直到1996年。从欧洲回来以后,Scott的客户包括了BMW(宝马)美国分部,Raleigh Bicycles, Mattel Toys, Patagonia, Minority Report feature film(电影:少数派报告), Nike(耐克), Rock Shox, Universal Studios(环球影城:美国著名电影制片商), Angel Studios and Fiat(菲亚特)等等。现在他继续在艺术设计中心学院教授绘画,最近SCOTT开设了DESIGN STUDIO PRESS,该公司致力于启发性与教育性的艺术书籍与DVD
Scott Robertson Designer Founder, Design Studio Press
Scott attended Art Center College of Design where he graduated with honors with a B.S. degree in Transportation Design in April 1990. The day after graduation, Scott opened a product design consulting firm in San Francisco with friend Neville Page. While there clients included Kestrel, Giro Sport Design, Nissan, Volvo, and Yamaha. In 1995 Scott relocated to Vevey, Switzerland to teach drawing and industrial design at Art Center, Europe until the middle of 1996. Since returning from Europe, Scott’s clients have included BMW subsidiary Design-works/USA, Raleigh Bicycles, Mattel Toys, Patagonia, Minority Report feature film, Nike, Rock Shox, Universal Studios, Angel Studios and Fiat, to name a few. Today he continues to teach drawing at Art Center College of Design. Recently, Scott launched Design Studio Press, a publishing company dedicated to inspiring and educational art books and DVDs.
Harald Belker PhD hon. Harald Belker is a force of nature in the area of automotive design with a list of design credits that include the Smart, the Batmobile for the Warner Bros. Batman and Robin film, and the futuristic cars of Steven Spielberg’s Minority Report including the sporty red Lexus. Other movie credits include vehicle design for Armageddon, Inspector Gadget, Fahrenheit 451 and Cat in the Hat and concept designs for Spider-Man 1 and 3.
Automotive design Belker’s initial interest in all things automotive started by hanging out with a childhood friend who unwittingly laid the foundation for his design career. “He was car crazy and I liked it, but for different reasons”, he explains. “I wanted to change things all the time. Drove him nuts, but he was the one that sent me a magazine about the schools where one can do automotive design and therefore he had a hand in my career and sort of helped me to get me into the right direction.” At 42, Belker has been involved in the design field for roughly 15 years. “I started dreaming about car design pretty late. I was about 26 and finished a degree in engineering before I even heard of the Art Center College of Design”, he admits. “But once I saw what they did, I was pretty sure that this would be my future as well.” After graduating from the Art Center College of Design, Belker fell into the dream design job of designing cars for Porsche. “Though my time at Porsche was short”, he explains, “I made some long lasting friends”. From Porsche, Belker then moved to another iconic automotive company at Mercedes Benz in California where he worked on the Mercedes Smart Car as well as the ‘S’ and ‘M’ class models.
Neville毕业于加州艺术中心设计学院,尽管他主修的是产品设计,但他总是致力于向娱乐业发展。因为他所学的专业与个人兴趣,Neville参与了各种项目的制作,包括了生物设计,雕塑,还有概念设计。他的客户包括了环球影城,华纳兄弟,20世纪福克斯,Mattel,BMW(宝马)等。他最近的作品主要集中在生物与角色设计中,另外他对对象与环境设计也有很大的热情.neville page也是the Art Center College of Design与Gnomon特效制作学校的老师.他参与了<<人猿星球>>,<<少数派报告>>,<<X战警>>,<<狮子、女巫和魔衣橱>>,<<超人归来>>,<<柯洛弗档案>>,<<阿凡达>>,<<绿巨人>>,<<星际迷航 2008>>,<<守夜人>>等电影的制作..
Neville Page was educated at the Art Center College of Design in Pasadena, California. Although his major was product design, he has always gravitated towards entertainment. With the combination of his education and personal interests, Neville has found himself involved with quite a variety of projects from creature design and sculpture to conceptual design and engineering. His clients have included Universal Studios, Warner Bros., 20th Century Fox, Mattel and BMW to name just a few. He has worked on such feature films as Minority Report, Planet of the Apes, X-Men 2 & 3, The Lion, The Witch and The Wardrobe, Superman Returns, James Cameron's Avatar, J.J. Abrams' Cloverfield, Zack Snyder's The Watchmen, Louis Leterrier's The Hulk, and J.J. Abrams' Star Trek. Neville has also taught at the Art Center College of design (Pasadena and Switzerland), Otis College, Gnomon and corporate workshops.
David Finch在22岁的时候就开始在Top Cow Productions公司绘制漫画书,他在这里创作了Ascension与Aphrodite IX,这两部都是商业漫画书的最畅销作品,而Aphrodite IX更是行业销量第一的漫画作品。2001年,他进入Marvel Comics工作,在这里他制作的作品包括了《Call of Duty》,《Ultimate X-Men》,《Avengers Disassembled》,还有《The New Avengers》。而他的作品《Moon Knight》更是成为了销售过超过5版的5套漫画书中的一套。接着他又开始制作《smash hit Ultimatum》。2010年,David离开Marvel Comics,进入华纳兄弟旗下的DC Comics,他为即将发布的《Darkest Night》绘制了封面。除了他的漫画工作以外,David还参加了视频游戏,音乐与电影的制作。
David Finch began his comic book career at the age of 22 at Top Cow Productions, part of Image Comics. There he created Ascension and Aphrodite IX, both of which were top sellers in the business, with Aphrodite IX debuting as the number one comic book in the industry. In 2001 he made the move to Marvel comics where his catalog of work included Call of Duty, Ultimate X-Men, Avengers Disassembled and The New Avengers. His run on Moon Knight skyrocketed this title into the main Marvel universe and landed him a top-five book which sold more than five times the title's previous release. David then turned his attention to working with Lost, Heroes and Smallville executive producer, Jeph Loeb, on Marvel’s smash hit Ultimatum. 2010 saw another major change in David’s career as his made the transition from Marvel Comics to DC Comics and the Warner Brothers banner. His artwork will be featured on the covers for the upcoming follow up to Darkest Night, entitled Brightest Day. In addition to his comic career, David has also worked in video games, music and film.
Marc has been working in the film, advertising, game and publishing industries for the past 20 years. He attended Lawrence Institute of Technology, where he studied architecture before graduating from the Center for Creative Studies in Detroit in 1990. Having worked with Lucas, Spielberg, the Wachowskis and Zemeckis, Marc's film credits include Star Wars: The Phantom Menace & Attack of the Clones, Matrix Reloaded & Revolutions, Polar Express, War of the Worlds, Jimmy Neutron-Boy Genius, 8 Mile, Hellboy and IMAX's first all CG 3D movie Cyberworld where he worked as Production Designer. Recent movies include Beowulf, Monster House and Disney's A Christmas Carol where he was Art Director. Recent game titles include BioShock 2 and Iron Man 2. Marc continues to create images both traditionally and digitally with an emphasis on architectural, vehicle, creature, character and environmental design; works that reflect his own unique vision. His creative passion is to bring to life the myriad of creatures and monsters crawling around in his head
Marshall Vandruff has worked as a writer, illustrator, voice-over artist and consultant for nearly thirty years. His clients include MAD Magazine, Warner Brothers, Hanna-Barbera, Dark Horse Comics, Nickelodeon, Insomniac Games, Disneyland, LeapFrog, Rockstar, Blizzard Entertainment, AutoDesk, The Gnomon Workshop, Imagine FX, and over forty advertising agencies. He has taught over 200 Drawing, Anatomy, and Storytelling courses at colleges, universities, and corporations.